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・ Wrap the Green Flag Round Me Bhoys
・ Wrap Up
・ Wrap with Love
・ Wrap Your Arms Around Me
・ Wrap Your Arms Around Me (song)
・ Wrap Your Love All Around Your Man
・ Wrap Your Love All Around Your Man (album)
・ Wrap Your Troubles in Dreams
・ Wrap Your Troubles in Dreams (album)
・ Wrap Your Troubles in Dreams (song)
・ WRAP-AM (Norfolk)
・ WRAP-LP
・ WRAP53
・ Wraparound
・ Wraparound (childcare)
Wraparound (video games)
・ Wraparound mortgage
・ Wrapchic
・ Wrapped (Bruce Robison song)
・ Wrapped (Gloria Estefan song)
・ Wrapped (magazine)
・ Wrapped Around
・ Wrapped Around Chicago – New Year's Eve at The Riviera
・ Wrapped Around Your Finger
・ Wrapped Cauchy distribution
・ Wrapped distribution
・ Wrapped exponential distribution
・ Wrapped in a Dream
・ Wrapped in Red
・ Wrapped in Red (song)


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Wraparound (video games) : ウィキペディア英語版
Wraparound (video games)

Wraparound, in video games, is a gameplay variation on the single-screen in which space is finite but unbounded; objects leaving one side of the screen immediately reappear on the opposite side, maintaining speed and trajectory. This is referred to as "wraparound", since the top and bottom of the screen wrap around to meet, as do the left and right sides (in mathematics, this is known as a Euclidean 2-torus).〔(''The medium of the video game'' ), Mark J. P. Wolf, University of Texas Press, 2001, 203 pp, p. 56, ISBN 978-0-292-79150-3 at Google Books〕 Some games wrap around in some directions but not others, such as games of the ''Civilization'' series that wrap around left to right, or east and west but the top and bottom remain edges representing the North and South Pole (in mathematics, this is known as a cylinder).
In some games such as ''Asteroids'' there is no boundary and objects can travel over any part of the screen edge and reappear on the other side. Others such as ''Pac-Man'', ''Wizard of Wor'', and some games in the ''Bomberman'' series, have a boundary surrounding most of the playing area but have few paths connecting the left side to the right, or the top to the bottom, that characters can travel on.
==History==

1962's ''Spacewar!'' had a wraparound playfield, as did the first commercial arcade video game, ''Computer Space'' (1971). Wraparound was common in games throughout the 1970s and early 1980s, including ''Space Race'' (1973), ''Combat'' (1977), ''Asteroids'' (1979), and ''Star Castle'' (1980).〔 ''Surround'' (1977) for the Atari 2600 has a gameplay option called "wraparound" in the manual.〔(【引用サイトリンク】url=https://atariage.com/manual_html_page.php?SoftwareLabelID=943 )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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